Wednesday, October 23, 2013

XXVc Notebook- Saving the Earth

As anyone who has read the XXVc World Book and/or Earth in the 25th Century knows, Mother Earth is in dire straits is 2456 AD. Pollution, disease, warfare (including conventional, nuclear, biological, chemical, etc), a depleted ozone layer... the list is a long one and each has taken a heavy toll. Add to that a drastically depleted human, animal and plant population and you have to start to wonder how it could ever be possible for Earth to recover.

From where I'm sitting, Earth couldn't, especially not with RAM's continued efforts to annihilate the planet's inhabitants. As far as I know (and I'd love it if someone showed me different) no solution is given in the published material beyond the efforts of certain groups such as NEO to throw off RAM's oppression. After that? Who knows. The obvious answer, to me, is the same process that made Mars a more or less livable planet and that is terraforming. Conditions are so bad on Earth that it would take the same colossal effort that made the other planets inhabitable to revive the near-fatally damaged ecosystem.

Failing that, who knows? Say your campaign goes as planned and eventually Mars is defeated or at the very least made to look elsewhere for plunder. Then what? How does NEO even begin the effort? Personally, I never got past the idea of  terraforming, so I have no other answer to give, but I'd like to know what plan the two of you that read this blog would have NEO and friends set into motion. Maybe there is something obvious I'm overlooking. Maybe something not so obvious and I'm just a dumbshit.

Thus I put it to you, dear and loyal readers. How would you handle the situation in your game?

Thursday, October 3, 2013

Big Jim, Two-Fisted Tales Style


Back in the 70′s, Mattel turned Big Jim, a lackluster Olympic athlete-themed action figure, into a badass man of adventure by making him the leader of...

Monday, September 16, 2013

XXVc- A New Rocketship

This isn't complete, but really, who gives a shit, right?


Battle Sphere - Deep Space Destroyer (from the Buck Rogers comic strip)
Names: numbered 01-20
Tons: 60, Lng: 60 ft, Wd: 60 ft, Crg: 10 tons
 HP = ( H: 240, S/C: 60, C: 60, LS: 120, F: 180, E: 180 )
 AC: 4(x), Crew: x, Speed: 3, RB: 0, DB: 0
 Weapons(8): 20 tons of cargo converted to weapon space (+2 slots.)

Destroyers are a new class of rocketship that takes a spherical configuration. It differs from other classes primarily by being constructed for use only in space, ideally outside the gravity well of planetary bodies. Martian Battle Spheres are reliant on fleet tenders (q.v.) for refueling and resupply which takes four hours to complete plus any repair time.

There are currently 20 Battle Spheres in service, operating between the orbits of Mars and Venus. One Martian Battler is currently being retrofitted to accommodate destroyers, pending their initial shakedown period.

Typically, Battle Spheres are fitted with Light Cyclorators, but plans are on the table to fit at least one ship with a Light Graser.


Tuesday, September 3, 2013

XXVc Tech Forecast

I've been thinking a lot lately about how Xbox One's "big brother box," Google Glass, and the current advancements in thought-controlled technology and how they might all combine in the future. To keep it simple, I've decided to apply all this to just personal transportation (i.e. a car) and see where that takes me.

Well, let's see... if we combine those things with the advancements that have already been made with cars today, you might end up with a car that you'd never have to operate manually. Everything would be handled by thought command or computer prediction (sensing what you intend to do. simply approaching the car may cause it to open the door for you, assuming you match the operator's profile), or, if for some reason those options are unavailable, by voice command.

The fanciest version would be available on Luna, Highland Venus, and Mars, with the majority of manual and voice operated vehicles available on Earth and the rest of the inhabited planets and the Belt.

Conceivably, you wouldn't even need to steer the vehicle. I could see something like the cars in the movie Demolition Man, where you simply tell the car where you want to go (or, in this case, think it) and if you want to take the wheel (which would probably be considered "roughing it") simply give the command and it will relinquish control.

I would limit the thought control aspect, though, to only one-word or very short commands. In other words, asking the car's computer via thought interface to recommend the best restaurant in the area might be overdoing it. That kind of thing is something I'll cover later when I return to the Inner Worlds supplement.

Hacking these systems is another matter entirely and is something I'll probably get around to examining at a later date.

I'll probably come back to this topic later and apply it to other items like weapons and smart suits, but I just wanted to establish the idea of it as a pervasive technology with this post. I also just realized I never got around to the "Google Glass" part of this, but it'll have to wait till then.

Wednesday, August 14, 2013

XXVc Community on G+

I created one, on that off chance someone besides me out there is interested in discussing this game. Check it out here, if you dare- XXVc: The 25th Century

Sunday, August 11, 2013

Captcha!

It's an instant character name generator for sci-fi or fantasy npcs! Who knew? Just keep hitting the reload button until you get something useable. In virtually all cases, I used the word as-is without altering it, save for capitalization. Here's a list that took me all of a minute or so to poop out-

Rinabili
Elbatho
Cheras
Iczens
Pourdem (for a bartender, of course)
Onsceleg
Ayersug

I could go on, but why spoil the fun?





I can't go on.

Sunday, August 4, 2013

XXVc Game Update!

With no rules, no dice, and no character sheet, I actually managed to take my sole player, Rad Randy right to the front door of the heart of this adventure.

Then he turned an ran away. No real explanation or reason, just up and fled the scene.

I'm assured that the trip down the elevator shaft was very exciting, however. Huzzah!