As with the part one, some skill are followed by a question mark. Those are ones that I debated were necessary to play the character. I don't think there's a need for a huge list of skill for characters. This is XXVc not GURPS.
Inara Serra
6th-level Rogue
STR: 8
INT: 14
DEX: 10
WIS: 15
CON: 12
CHA: 18
TECH: 9
AC hp
Career Skills
Fast Talk/Convince
Notice
Hide in Shadows
Move Silently
General Skills
General Knowledge
Law?
Literature
Memorize
Act
Distract?
Etiquette
Speak/Read Chinese
Kaywinnet Lee "Kaylee" Frye
12th-level Engineer
STR: 9
INT: 15
DEX: 13
WIS: 12
CON: 14
CHA: 15
TECH: 18
AC hp
Career Skills
Jury Rig
Notice
Repair Electrical
Repair Life Support
Repair Mechanical
Repair Nuclear Engine
General Skills
Bypass Security
Physics?
Programming?
Ship Lore
Dr. Simon Tam
STR: 11
INT: 18?
DEX: 12
WIS: 14
CON: 11
CHA: 12
TECH: 17
AC hp
Career Skills
Diagnose
Treat Critical Wounds
Treat Light Wounds
Treat Serious Wounds
Biology?
General Skills
Chemisty?
LST
Treat Disease
Treat Poisoning
Treat Stun/Paralysis
Etiquette
River Tam
STR: 10
INT: 22
DEX: 18
WIS: 8
CON: 9
CHA: 8
TECH: 9
AC hp
Career Skills
All of them
General Skills
All of them
Career Skills
All of them
General Skills
All of them
15th-level Rogue
STR: 15
INT: 16
DEX: 14
WIS: 18
CON: 15
CHA: 12
TECH: 10
AC hp
Career Skills
Bypass Security
Fast Talk/Convince
Move Silently
Notice
Bypass Security
Fast Talk/Convince
Move Silently
Notice
General Skills
Unarmed Combat
Cryptography?
General Knowledge
Literature?
Library Search?
Act
Etiquette?
Intimidate
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